Game Designer

JoyBits , Posted 1 month ago

Middle

Full time

Negotiable

Remote

What are you working on?
  • Genres: Casual, Arcade
  • Platforms: PC
For which tasks (responsibilities)?
  • Adapt mobile games for PC and Steam in close collaboration with leadership, programmers, artists, UI/UX, publishing, and marketing teams.

  • Analyze mobile titles and assess their potential for the PC market.

  • Design gameplay adaptations for keyboard and mouse controls.

  • Rework progression, balance, and UX to meet the expectations of a PC audience.

  • Define what to keep, improve, redesign, or remove from the original mobile experience.

  • Design and implement new features tailored to each game — from iterative improvements to building systems from scratch when needed.

  • Create and refine meta-systems such as leaderboards, challenges, customization, events, economy, and other retention-driven mechanics.

  • Partner with engineers on feature implementation and support production throughout development.

  • Collaborate with UI and visual artists to ensure a polished, platform-appropriate presentation.

  • Participate in playtests, collect feedback, and drive iterative improvements.

  • Support the long-term development of games as live products with growth and update potential.

The core mission is to transform mobile games into polished, fair, and engaging PC experiences that:

  • Feel native on keyboard and mouse

  • Do not come across as low-effort ports

  • Have long-term growth and live-update potential

  • Respect the expectations of Steam players

What kind of professional are we looking for?
  • Experience as a Game Designer or Producer (both is a strong advantage).

  • Strong understanding of gameplay loops, progression systems, and player motivation.

  • Solid judgment and product taste when adapting games across platforms.

  • Ability to communicate effectively with developers and artists.

  • Genuine passion for games — both mobile and PC.

  • Strong soft skills and the ability to work effectively within a cross-functional team.

Especially Important

  • You are not dismissive of mobile games or the idea of bringing them to Steam.

  • You are familiar with mobile titles that successfully transitioned to Steam.

  • You understand that mobile games can be:

    • Well-designed

    • Highly engaging

    • Built around strong core mechanics

  • You see mobile games as a foundation to build upon — not as a limitation.

Nice to Have

  • Experience porting mobile games to PC / Steam.

  • Experience working with live-service elements.

  • Understanding of the Steam ecosystem (reviews, community dynamics, festivals, etc.).

  • Experience working with established IPs.

JoyBits

Company type: Developer, Publisher

Employees: 11-50

Platforms: PC, Mobile, Browser, iOS, Android, Console

Genres: Puzzle, Casual, Arcade, Application, Hyper-casual

https://joybits.games/

View all vacancies from JoyBits
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